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6fdb9ba50f78de9cbc0b8c12922b9b9b7eafd232
gamedev-the-steward/simulation
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History
admin cd0309e224 feat: add cinematic npc task glyphs
2026-07-08 16:31:34 +02:00
..
actions
feat: enforce activity site capacity
2026-07-07 16:12:13 +02:00
definitions
perf: cache SimulationDefinitions lookups in memory
2026-07-05 23:54:55 +02:00
persistence
style: apply gdformat formatting across the entire project
2026-07-05 23:06:23 +02:00
state
feat: score resource discovery by comfort and safety
2026-07-07 15:10:06 +02:00
SimNPC.gd
style: apply gdformat formatting across the entire project
2026-07-05 23:06:23 +02:00
SimNPC.gd.uid
feat: add npc simulation, instancing and visual scene
2026-06-18 11:12:08 +02:00
SimulationClock.gd
style: apply gdformat formatting across the entire project
2026-07-05 23:06:23 +02:00
SimulationClock.gd.uid
feat: add deterministic simulation foundation
2026-07-05 11:23:12 +02:00
SimulationManager.gd
feat: add cinematic npc task glyphs
2026-07-08 16:31:34 +02:00
SimulationManager.gd.uid
feat: add npc simulation, instancing and visual scene
2026-06-18 11:12:08 +02:00
SimVillage.gd
style: apply gdformat formatting across the entire project
2026-07-05 23:06:23 +02:00
SimVillage.gd.uid
feat: add simple village simulation of resources
2026-06-19 10:53:30 +02:00
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