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gamedev-the-steward/docs/baselines/storybook_render_metrics.json
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{
"renderer": "metal",
"resolution": "1600x900",
"samples": [
{
"active_npcs": 6,
"draw_calls": 702.0,
"frame_wall_p50_ms": 16.646,
"frame_wall_p95_ms": 16.903,
"objects": 1114.0,
"primitives": 684656.0,
"profile": "high"
},
{
"active_npcs": 6,
"draw_calls": 613.0,
"frame_wall_p50_ms": 16.665,
"frame_wall_p95_ms": 16.93,
"objects": 1031.0,
"primitives": 486192.0,
"profile": "balanced"
},
{
"active_npcs": 6,
"draw_calls": 592.0,
"frame_wall_p50_ms": 16.659,
"frame_wall_p95_ms": 16.989,
"objects": 999.0,
"primitives": 377596.0,
"profile": "low"
}
],
"workload": "Paused static valley; wall-frame latency includes vsync, not isolated GPU time"
}