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gamedev-the-steward/simulation/definitions/actions/patrol.tres
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2026-08-13 00:08:30 +02:00

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[gd_resource type="Resource" script_class="ActionDefinition" load_steps=3 format=3]
[ext_resource type="Script" path="res://simulation/definitions/ActionDefinition.gd" id="1"]
[ext_resource type="Script" path="res://simulation/commands/ActionEffect.gd" id="2"]
[sub_resource type="Resource" id="Effect_patrol_safety"]
script = ExtResource("2")
effect_id = &"patrol_safety"
effect_kind = &"metric_delta"
subject_key = &"safety"
value = 1.0
parameters = {"npc_productivity": true, "player_multiplier": 3.0}
[resource]
script = ExtResource("1")
action_id = &"patrol"
display_name = "Patrol"
default_duration = 6.0
preferred_profession_id = &"guard"
target_type = &"activity"
completion_cost_resource_id = &"wood"
completion_cost_amount = 1.0
completion_handler_id = &"activity_metric_delta"
effects = [SubResource("Effect_patrol_safety")]
event_type_id = &"activity_completed"