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gamedev-the-steward/main.tscn
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2026-06-20 18:55:09 +02:00

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[gd_scene load_steps=23 format=3 uid="uid://rs3hv73svbpa"]
[ext_resource type="Script" uid="uid://4mg67crlim53" path="res://player/player.gd" id="1_h2yge"]
[ext_resource type="Script" uid="uid://ii8ai801jur2" path="res://player/camera_rig.gd" id="2_1bvp3"]
[ext_resource type="Script" uid="uid://dbb25ttlyogqr" path="res://simulation/SimulationManager.gd" id="3_lquwl"]
[ext_resource type="Script" uid="uid://c1f3b26n4yntf" path="res://world/world_view_manager.gd" id="4_1bvp3"]
[ext_resource type="PackedScene" uid="uid://dhxxyprqflotq" path="res://player/npc/NpcVisual.tscn" id="5_lquwl"]
[ext_resource type="PackedScene" uid="uid://q0w3en4bfk42" path="res://assets/foliage/tree.glb" id="6_5vw27"]
[ext_resource type="Script" uid="uid://cjvbgqx8rao0t" path="res://world/ui/ui.gd" id="6_7mycd"]
[ext_resource type="PackedScene" uid="uid://dyu3r0cl0judq" path="res://assets/foliage/tree-high.glb" id="7_kek77"]
[sub_resource type="NavigationMesh" id="NavigationMesh_lquwl"]
vertices = PackedVector3Array(-14.5, 0.5, 0, -1, 0.5, 0, -1, 0.5, -0.75, 0, 0.5, -1, 0, 0.5, -14.5, -14.5, 0.5, -14.5, 0.75, 0.5, -1, 0.75, 0.75, -0.5, 14.5, 0.5, -0.5, 14.5, 0.5, -14.5, 0.75, 0.75, 0, 0, 1, 0, 0, 0.75, 0.75, -0.5, 0.75, 0.75, -0.5, 0.5, 14.5, 14.5, 0.5, 14.5, -1, 0.5, 0.75, -14.5, 0.5, 14.5)
polygons = [PackedInt32Array(2, 1, 0), PackedInt32Array(3, 2, 4), PackedInt32Array(4, 2, 5), PackedInt32Array(5, 2, 0), PackedInt32Array(6, 3, 4), PackedInt32Array(8, 7, 6), PackedInt32Array(8, 6, 9), PackedInt32Array(9, 6, 4), PackedInt32Array(12, 11, 10), PackedInt32Array(10, 7, 8), PackedInt32Array(14, 13, 12), PackedInt32Array(10, 8, 12), PackedInt32Array(12, 8, 14), PackedInt32Array(14, 8, 15), PackedInt32Array(0, 1, 16), PackedInt32Array(16, 13, 14), PackedInt32Array(14, 17, 16), PackedInt32Array(16, 17, 0)]
[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_o5qli"]
albedo_color = Color(0.16862746, 0.52156866, 0.30588236, 1)
[sub_resource type="BoxMesh" id="BoxMesh_sgp6g"]
[sub_resource type="BoxShape3D" id="BoxShape3D_lquwl"]
size = Vector3(30, 0.1, 30)
[sub_resource type="CapsuleShape3D" id="CapsuleShape3D_o5qli"]
radius = 0.4
height = 1.7
[sub_resource type="CapsuleMesh" id="CapsuleMesh_sgp6g"]
[sub_resource type="BoxMesh" id="BoxMesh_0wfyh"]
[sub_resource type="Environment" id="Environment_o5qli"]
background_mode = 1
background_color = Color(0.46428233, 0.7990817, 0.98692364, 1)
ambient_light_source = 2
ambient_light_color = Color(1, 1, 1, 1)
ambient_light_energy = 0.5
[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_5vw27"]
albedo_color = Color(0.5328383, 0.4215183, 0.18649894, 1)
[sub_resource type="BoxMesh" id="BoxMesh_5vw27"]
material = SubResource("StandardMaterial3D_5vw27")
[sub_resource type="CylinderMesh" id="CylinderMesh_5vw27"]
top_radius = 1.129
height = 5.774
[sub_resource type="BoxMesh" id="BoxMesh_kek77"]
[sub_resource type="PrismMesh" id="PrismMesh_5vw27"]
[sub_resource type="BoxMesh" id="BoxMesh_4c57u"]
[node name="Main" type="Node3D"]
[node name="DirectionalLight3D" type="DirectionalLight3D" parent="."]
transform = Transform3D(0.8660254, -0.43301272, 0.24999999, 0, 0.49999997, 0.86602545, -0.5, -0.75, 0.43301266, 0, 0, 0)
light_energy = 2.0
[node name="World" type="Node3D" parent="."]
[node name="NavigationRegion3D" type="NavigationRegion3D" parent="World"]
navigation_mesh = SubResource("NavigationMesh_lquwl")
[node name="GroundRoot" type="StaticBody3D" parent="World/NavigationRegion3D"]
[node name="GroundMesh" type="MeshInstance3D" parent="World/NavigationRegion3D/GroundRoot"]
transform = Transform3D(30, 0, 0, 0, 0.1, 0, 0, 0, 30, 0, -0.05, 0)
material_override = SubResource("StandardMaterial3D_o5qli")
mesh = SubResource("BoxMesh_sgp6g")
skeleton = NodePath("../../..")
[node name="GroundCollision" type="CollisionShape3D" parent="World/NavigationRegion3D/GroundRoot"]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.18380833, 0)
shape = SubResource("BoxShape3D_lquwl")
[node name="Player" type="CharacterBody3D" parent="." node_paths=PackedStringArray("camera_rig", "simulation_manager", "farm_zone", "forest_zone", "food_zone", "guard_zone", "study_zone")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.05, 0)
script = ExtResource("1_h2yge")
camera_rig = NodePath("../CameraRig")
simulation_manager = NodePath("../SimulationManager")
farm_zone = NodePath("../TaskZone/FarmZone")
forest_zone = NodePath("../TaskZone/ForestZone")
food_zone = NodePath("../TaskZone/FoodZone")
guard_zone = NodePath("../TaskZone/GuardZone")
study_zone = NodePath("../TaskZone/StudyZone")
stomach_capacity_for_food = 10
[node name="CollisionShape3D" type="CollisionShape3D" parent="Player"]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.85, 0)
shape = SubResource("CapsuleShape3D_o5qli")
[node name="MeshInstance3D" type="MeshInstance3D" parent="Player"]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.85, 0)
mesh = SubResource("CapsuleMesh_sgp6g")
[node name="FaceMarker" type="MeshInstance3D" parent="Player"]
transform = Transform3D(0.15, 0, 0, 0, 0.15, 0, 0, 0, 0.4, 0, 1.2, 0.6266626)
mesh = SubResource("BoxMesh_0wfyh")
[node name="CameraRig" type="Node3D" parent="." node_paths=PackedStringArray("target")]
transform = Transform3D(1, 0, 0, 0, 0.57357645, 0.81915206, 0, -0.81915206, 0.57357645, 0, 10, 8)
script = ExtResource("2_1bvp3")
target = NodePath("../Player")
follow_speed = 8.0
deadzone_right = 2.0
deadzone_forward = 2.0
[node name="Camera3D" type="Camera3D" parent="CameraRig"]
current = true
fov = 65.0
[node name="SimulationManager" type="Node" parent="."]
script = ExtResource("3_lquwl")
[node name="WorldViewManager" type="Node" parent="." node_paths=PackedStringArray("simulation_manager", "active_npcs_parent", "farm_zone", "forest_zone", "guard_zone", "study_zone", "rest_zone", "food_zone")]
script = ExtResource("4_1bvp3")
npc_visual_scene = ExtResource("5_lquwl")
simulation_manager = NodePath("../SimulationManager")
active_npcs_parent = NodePath("../ActiveNPCs")
farm_zone = NodePath("../TaskZone/FarmZone")
forest_zone = NodePath("../TaskZone/ForestZone")
guard_zone = NodePath("../TaskZone/GuardZone")
study_zone = NodePath("../TaskZone/StudyZone")
rest_zone = NodePath("../TaskZone/RestZone")
food_zone = NodePath("../TaskZone/FoodZone")
[node name="EventBus" type="Node" parent="."]
[node name="WorldEnvironment" type="WorldEnvironment" parent="."]
environment = SubResource("Environment_o5qli")
[node name="ActiveNPCs" type="Node3D" parent="."]
[node name="TaskZone" type="Node3D" parent="."]
[node name="FarmZone" type="Marker3D" parent="TaskZone"]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -8, 0, -6)
[node name="MeshInstance3D" type="MeshInstance3D" parent="TaskZone/FarmZone"]
transform = Transform3D(2.0639582, 0, 0, 0, 0.2, 0, 0, 0, 2.211021, -0.47271156, 0.47702956, -0.02484417)
mesh = SubResource("BoxMesh_5vw27")
[node name="ForestZone" type="Marker3D" parent="TaskZone"]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 8, 0, -6)
[node name="smallTree" parent="TaskZone/ForestZone" instance=ExtResource("6_5vw27")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0.13034248, 0.23380828, -0.6683569)
[node name="highTree" parent="TaskZone/ForestZone" instance=ExtResource("7_kek77")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -0.78092957, 0.23380828, 0.17081833)
[node name="GuardZone" type="Marker3D" parent="TaskZone"]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 8)
[node name="MeshInstance3D" type="MeshInstance3D" parent="TaskZone/GuardZone"]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 3, 0)
mesh = SubResource("CylinderMesh_5vw27")
[node name="StudyZone" type="Marker3D" parent="TaskZone"]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -6, 0, 6)
[node name="MeshInstance3D" type="MeshInstance3D" parent="TaskZone/StudyZone"]
transform = Transform3D(1, 0, 0, 0, 10, 0, 0, 0, 1, 0, 5, 0)
mesh = SubResource("BoxMesh_kek77")
[node name="RestZone" type="Marker3D" parent="TaskZone"]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 4, 0, 5)
[node name="MeshInstance3D" type="MeshInstance3D" parent="TaskZone/RestZone"]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 1, 0)
mesh = SubResource("PrismMesh_5vw27")
[node name="FoodZone" type="Marker3D" parent="TaskZone"]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, -8)
[node name="MeshInstance3D" type="MeshInstance3D" parent="TaskZone/FoodZone"]
transform = Transform3D(4, 0, 0, 0, 3, 0, 0, 0, 4, 0, 1.5, 0)
mesh = SubResource("BoxMesh_4c57u")
[node name="UI" type="CanvasLayer" parent="." node_paths=PackedStringArray("simulation_manager")]
script = ExtResource("6_7mycd")
simulation_manager = NodePath("../SimulationManager")
[node name="VillagePanel" type="PanelContainer" parent="UI"]
offset_left = 20.0
offset_top = 20.0
offset_right = 280.0
offset_bottom = 140.0
[node name="MarginContainer" type="MarginContainer" parent="UI/VillagePanel"]
layout_mode = 2
theme_override_constants/margin_left = 12
theme_override_constants/margin_top = 4
theme_override_constants/margin_right = 12
theme_override_constants/margin_bottom = 4
[node name="VillageStatsLabel" type="Label" parent="UI/VillagePanel/MarginContainer"]
layout_mode = 2
theme_override_font_sizes/font_size = 10