217 lines
5.2 KiB
GDScript
217 lines
5.2 KiB
GDScript
class_name ScheduledJobRecord
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extends RefCounted
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const SCHEMA_VERSION := 1
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const NO_REPEAT := 0
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var data: Dictionary
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func _init(record_data: Dictionary = {}) -> void:
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data = record_data.duplicate(true)
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static func create(
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job_id: StringName,
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job_type: StringName,
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due_tick: int,
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phase: int,
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entity_id: StringName,
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stable_sequence: int,
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payload: Dictionary = {},
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dedupe_key: StringName = &"",
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repeat_interval: int = NO_REPEAT,
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occurrence: int = 0
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) -> ScheduledJobRecord:
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var payload_status := [true]
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var normalized_payload: Variant = _normalize_serializable(payload, payload_status)
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if not payload_status[0] or not normalized_payload is Dictionary:
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return null
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var record := (
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ScheduledJobRecord
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. new(
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{
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"schema_version": SCHEMA_VERSION,
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"job_id": String(job_id),
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"job_type": String(job_type),
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"due_tick": due_tick,
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"phase": phase,
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"entity_id": String(entity_id),
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"stable_sequence": stable_sequence,
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"dedupe_key": String(dedupe_key),
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"repeat_interval": repeat_interval,
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"occurrence": occurrence,
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"payload": normalized_payload,
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}
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)
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)
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return record if record.is_valid() else null
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static func from_dictionary(record_data: Dictionary) -> ScheduledJobRecord:
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if int(record_data.get("schema_version", -1)) != SCHEMA_VERSION:
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return null
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if not (
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record_data
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. has_all(
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[
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"job_id",
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"job_type",
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"due_tick",
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"phase",
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"entity_id",
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"stable_sequence",
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"dedupe_key",
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"repeat_interval",
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"occurrence",
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"payload",
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]
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)
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):
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return null
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if not record_data["payload"] is Dictionary:
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return null
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return create(
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StringName(record_data["job_id"]),
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StringName(record_data["job_type"]),
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int(record_data["due_tick"]),
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int(record_data["phase"]),
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StringName(record_data["entity_id"]),
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int(record_data["stable_sequence"]),
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record_data["payload"],
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StringName(record_data["dedupe_key"]),
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int(record_data["repeat_interval"]),
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int(record_data["occurrence"])
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)
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func is_valid() -> bool:
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return (
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not get_job_id().is_empty()
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and not get_job_type().is_empty()
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and get_due_tick() >= 0
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and get_phase() >= 0
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and not get_entity_id().is_empty()
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and get_stable_sequence() >= 0
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and get_repeat_interval() >= NO_REPEAT
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and get_occurrence() >= 0
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and data["payload"] is Dictionary
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)
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func get_job_id() -> StringName:
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return StringName(data["job_id"])
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func get_job_type() -> StringName:
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return StringName(data["job_type"])
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func get_due_tick() -> int:
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return int(data["due_tick"])
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func get_phase() -> int:
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return int(data["phase"])
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func get_entity_id() -> StringName:
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return StringName(data["entity_id"])
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func get_stable_sequence() -> int:
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return int(data["stable_sequence"])
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func get_dedupe_key() -> StringName:
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return StringName(data["dedupe_key"])
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func get_repeat_interval() -> int:
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return int(data["repeat_interval"])
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func get_occurrence() -> int:
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return int(data["occurrence"])
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func get_payload() -> Dictionary:
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return data["payload"].duplicate(true)
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func is_repeating() -> bool:
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return get_repeat_interval() > NO_REPEAT
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func create_next_occurrence(next_stable_sequence: int = -1) -> ScheduledJobRecord:
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if not is_repeating():
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return null
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var sequence := get_stable_sequence() if next_stable_sequence < 0 else next_stable_sequence
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var next_occurrence := get_occurrence() + 1
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return create(
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&"%s#%d" % [get_job_id().get_slice("#", 0), next_occurrence],
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get_job_type(),
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get_due_tick() + get_repeat_interval(),
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get_phase(),
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get_entity_id(),
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sequence,
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get_payload(),
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get_dedupe_key(),
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get_repeat_interval(),
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next_occurrence
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)
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func to_dictionary() -> Dictionary:
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return data.duplicate(true)
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static func compare(first: ScheduledJobRecord, second: ScheduledJobRecord) -> bool:
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if first.get_due_tick() != second.get_due_tick():
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return first.get_due_tick() < second.get_due_tick()
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if first.get_phase() != second.get_phase():
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return first.get_phase() < second.get_phase()
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if first.get_entity_id() != second.get_entity_id():
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return String(first.get_entity_id()) < String(second.get_entity_id())
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return first.get_stable_sequence() < second.get_stable_sequence()
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static func _normalize_serializable(value: Variant, status: Array) -> Variant:
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match typeof(value):
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TYPE_NIL, TYPE_BOOL, TYPE_INT, TYPE_STRING:
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return value
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TYPE_STRING_NAME:
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return String(value)
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TYPE_FLOAT:
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if not is_finite(float(value)):
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status[0] = false
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return value
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TYPE_ARRAY:
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var normalized_array: Array = []
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for item in value:
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normalized_array.append(_normalize_serializable(item, status))
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return normalized_array
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TYPE_DICTIONARY:
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return _normalize_dictionary(value, status)
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status[0] = false
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return null
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static func _normalize_dictionary(value: Dictionary, status: Array) -> Dictionary:
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var source_keys: Dictionary = {}
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for raw_key in value:
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if not raw_key is String and not raw_key is StringName:
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status[0] = false
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return {}
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var key := String(raw_key)
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if source_keys.has(key):
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status[0] = false
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return {}
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source_keys[key] = raw_key
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var keys: Array = source_keys.keys()
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keys.sort()
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var normalized: Dictionary = {}
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for key in keys:
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normalized[key] = _normalize_serializable(value[source_keys[key]], status)
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return normalized
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