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gamedev-the-steward/simulation/definitions/items/sword.tres
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2026-08-12 20:06:51 +02:00

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[gd_resource type="Resource" script_class="ItemDefinition" load_steps=2 format=3]
[ext_resource type="Script" path="res://simulation/definitions/ItemDefinition.gd" id="1"]
[resource]
script = ExtResource("1")
item_id = &"item_sword"
display_name = "Sword"
category = &"weapon"
equip_slot = &"hand"
damage = 24.0
reach = 2.4
attack_cooldown = 0.55