4463e524aa
Auto-format all GDScript files using gdformat from gdtoolkit. This is a baseline formatting pass to ensure consistent style: - Normalizes indentation and spacing - Wraps long lines to 100 characters - Removes trailing whitespace - Standardizes blank lines between functions 68 files reformatted, 8 files left unchanged (3rd-party addon files with parse errors excluded).
36 lines
909 B
GDScript
36 lines
909 B
GDScript
extends SceneTree
|
|
|
|
const REGION_SIZE := 256
|
|
const TERRAIN_SIZE := 512
|
|
const DATA_DIRECTORY := "res://terrain/jajce/data"
|
|
|
|
|
|
func _initialize() -> void:
|
|
call_deferred("_run")
|
|
|
|
|
|
func _run() -> void:
|
|
var camera := Camera3D.new()
|
|
camera.current = true
|
|
root.add_child(camera)
|
|
|
|
var terrain := Terrain3D.new()
|
|
terrain.region_size = REGION_SIZE
|
|
root.add_child(terrain)
|
|
terrain.set_camera(camera)
|
|
await process_frame
|
|
|
|
var height_map := Image.create_empty(TERRAIN_SIZE, TERRAIN_SIZE, false, Image.FORMAT_RF)
|
|
height_map.fill(Color(0.0, 0.0, 0.0, 1.0))
|
|
|
|
var images: Array[Image]
|
|
images.resize(Terrain3DRegion.TYPE_MAX)
|
|
images[Terrain3DRegion.TYPE_HEIGHT] = height_map
|
|
|
|
terrain.data.import_images(
|
|
images, Vector3(-TERRAIN_SIZE / 2.0, 0.0, -TERRAIN_SIZE / 2.0), 0.0, 1.0
|
|
)
|
|
terrain.data.save_directory(DATA_DIRECTORY)
|
|
print("[TOOL] Generated flat Jajce Terrain3D seed data in ", DATA_DIRECTORY)
|
|
quit(0)
|