- Wind strokes now flow in a single prevailing direction (left-to-right breeze)
with gentle flatness, narrow spread, and subtle tangential sway
- Added floating white specks (WindSpecks) as sunlight pollen/dust motes
- Two of each emitter (valley + ridge) for layered atmosphere
- Terrain: disabled auto_base_texture for flatter painted look, enabled
overlay texture, bolder macro-variation (yellow-green 0.78/0.90/0.42
and emerald 0.55/0.75/0.38), sharper material blends