Commit Graph

  • 4ff8858b19 feat(characters): add modular woodland traveler kit main Rijad Zuzo 2026-09-05 22:54:54 +02:00
  • 70ee6feddf chore(godot): finalize sky import and project settings Rijad Zuzo 2026-09-05 20:40:33 +02:00
  • ec16e2f2ca feat(environment): add painterly skies and living meadows Rijad Zuzo 2026-09-05 20:27:09 +02:00
  • 7899d36f03 feat(foliage): add recovering grass trails and bush contact Rijad Zuzo 2026-09-05 19:30:46 +02:00
  • da3bed67a0 feat(art): add storybook meadow and woodland villagers Rijad Zuzo 2026-09-05 18:56:44 +02:00
  • 6aae41d36f docs: add graph-backed agent guide Rijad Zuzo 2026-08-31 00:09:36 +02:00
  • 52307f1306 feat: integrate regional caravan persistence Rijad Zuzo 2026-08-23 17:20:41 +02:00
  • 49c5bda651 merge: integrate remote player quest slices Rijad Zuzo 2026-08-16 16:53:30 +02:00
  • 46b872018a chore: normalize scene and material resources Rijad Zuzo 2026-08-13 08:57:10 +02:00
  • 9872b986b6 docs: add current developer feature index Rijad Zuzo 2026-08-13 00:26:55 +02:00
  • 149e043f86 docs: update regional integration status Rijad Zuzo 2026-08-13 00:11:44 +02:00
  • 6523fc28b8 chore: normalize regional project files Rijad Zuzo 2026-08-13 00:08:47 +02:00
  • b3b98c6456 feat: unify authored activity commands Rijad Zuzo 2026-08-13 00:08:30 +02:00
  • e5aecee0de feat: plan bounded event history rollups Rijad Zuzo 2026-08-12 22:59:59 +02:00
  • 98212b5a11 feat: persist regional chunks atomically Rijad Zuzo 2026-08-12 22:29:58 +02:00
  • af77bbbe65 feat: plan typed action effects Rijad Zuzo 2026-08-12 22:29:46 +02:00
  • 88e974eff0 feat: author world events and social effects Rijad Zuzo 2026-08-12 22:10:59 +02:00
  • fa0e588d1c feat: project catalog interaction offers Rijad Zuzo 2026-08-12 22:09:42 +02:00
  • e85ee27395 feat: chunk regional simulation state Rijad Zuzo 2026-08-12 22:02:40 +02:00
  • acffe6aa0f refactor: scope active world targets Rijad Zuzo 2026-08-12 21:58:52 +02:00
  • d12e9515fb feat: author emergent situations and dialogue Rijad Zuzo 2026-08-12 21:58:12 +02:00
  • 14120115d4 docs: define regional simulation contract Rijad Zuzo 2026-08-12 21:41:47 +02:00
  • bf4bf73675 refactor: separate content from presentation assets Rijad Zuzo 2026-08-12 21:41:33 +02:00
  • 5a70aaaded perf: benchmark regional simulation scale Rijad Zuzo 2026-08-12 21:38:10 +02:00
  • 5cf5cfa1db feat: simulate authoritative caravan travel Rijad Zuzo 2026-08-12 21:37:51 +02:00
  • 7c0f02a5cf feat: bound active regional presentation Rijad Zuzo 2026-08-12 21:22:10 +02:00
  • c5978a9807 feat: define regional world state Rijad Zuzo 2026-08-12 21:22:04 +02:00
  • 8707942c75 refactor: unify animal content packs Rijad Zuzo 2026-08-12 21:19:04 +02:00
  • f8734422a0 feat: add playable generated dialogue mode Rijad Zuzo 2026-08-12 21:16:15 +02:00
  • 6b50580598 feat: deliver emergent Jajce commitments Rijad Zuzo 2026-08-12 21:15:58 +02:00
  • dc0f59fcf0 feat: route resources through typed content Rijad Zuzo 2026-08-12 20:51:01 +02:00
  • 4e4ae1a969 feat: define reusable animal archetypes Rijad Zuzo 2026-08-12 20:50:52 +02:00
  • d5eb2b81f9 feat: add deterministic regional scheduler Rijad Zuzo 2026-08-12 20:50:44 +02:00
  • 809e7c008d feat: spawn enemies from reusable definitions Rijad Zuzo 2026-08-12 20:34:55 +02:00
  • 41b37a4962 feat: plan deterministic generated conversations Rijad Zuzo 2026-08-12 20:32:53 +02:00
  • 4b58c534d0 feat: generate world-backed situations and commitments Rijad Zuzo 2026-08-12 20:30:50 +02:00
  • 6851e15f77 fix: preserve deterministic decisions across saves Rijad Zuzo 2026-08-12 20:30:21 +02:00
  • ed7236257a feat: generalize social memory and relationships Rijad Zuzo 2026-08-12 20:23:17 +02:00
  • dd0fc7542c feat: define authoritative action effects Rijad Zuzo 2026-08-12 20:21:14 +02:00
  • e27fc1a5c8 perf: index simulation event history Rijad Zuzo 2026-08-12 20:14:57 +02:00
  • c218909649 refactor: route core definitions through content catalog Rijad Zuzo 2026-08-12 20:13:50 +02:00
  • 758d240438 feat: vendor dialogue manager v3 Rijad Zuzo 2026-08-12 20:10:54 +02:00
  • ea00f60165 feat: add emergent world foundations Rijad Zuzo 2026-08-12 20:06:51 +02:00
  • fa04137a04 docs: define emergent world architecture Rijad Zuzo 2026-08-12 19:57:02 +02:00
  • 34428d836a perf: harden runtime for weaker hardware Rijad Zuzo 2026-08-12 10:02:45 +02:00
  • cd29da95e0 docs: codify entity systems pattern and record combat extensions Rijad Zuzo 2026-08-12 00:19:48 +02:00
  • 661d53f31a feat: shared creature root, enemy definitions, defend duty, and player downing Rijad Zuzo 2026-08-12 00:16:48 +02:00
  • 6de6d25bf5 docs: record combat, wolves, factions, and tribe war systems Rijad Zuzo 2026-08-11 20:51:57 +02:00
  • b62f7b86cc feat: add player sword combat, dash, and hostile wolf/raider visuals Rijad Zuzo 2026-08-11 20:49:43 +02:00
  • 292cdd9153 feat: add combat, wild wolves, factions, and tribe war motivation Rijad Zuzo 2026-08-11 20:29:47 +02:00
  • e359e5253a docs: record player-citizen loop, care needs, regrowth, and seasons Rijad Zuzo 2026-08-11 00:46:00 +02:00
  • e51cde57be feat: add cold-season scarcity that halves yields and pauses regrowth Rijad Zuzo 2026-08-11 00:43:48 +02:00
  • 549a365ab2 feat: regrow finite berry sources toward their authored cap Rijad Zuzo 2026-08-11 00:40:13 +02:00
  • 82e44a9f5d feat: add weak-villager and damaged-roof village needs Rijad Zuzo 2026-08-11 00:32:22 +02:00
  • 37f262fb84 feat: let the player live as a citizen with needs and carried inventory Rijad Zuzo 2026-08-11 00:18:39 +02:00
  • f72aa659d2 feat: let villagers witness and trust the player restock Rijad Zuzo 2026-08-10 23:36:47 +02:00
  • 9ed985d6a3 feat: surface inspected villager's open village need in field notes Rijad Zuzo 2026-08-10 23:36:47 +02:00
  • a46f07a1b8 docs: capture the embodied player citizen slices in plans and schema admin 2026-08-09 00:11:54 +02:00
  • 0936ae6450 feat: let the player talk to villagers and accept or decline personal requests admin 2026-08-09 00:10:36 +02:00
  • 5e6c963d23 feat: give the player a real carried inventory and deposit transactions admin 2026-08-08 23:59:19 +02:00
  • 9678526c5a feat: give the player embodied hunger, energy, and starvation death admin 2026-08-08 23:38:50 +02:00
  • 21b2eb06da docs: capture player standing and quest system in plans and schema admin 2026-08-08 20:50:59 +02:00
  • 3b6e35ba6d feat: let trusted villagers ask the player directly as standing grows admin 2026-08-08 20:35:07 +02:00
  • 6cdeea6e46 feat: generate animal-care quests and render them in the journal admin 2026-08-08 20:27:59 +02:00
  • 089fef9968 feat: surface player standing and quest journal in the village HUD admin 2026-08-08 17:48:13 +02:00
  • 9e6a6afcf5 feat: add player standing and quest generation from village needs admin 2026-08-08 17:44:27 +02:00
  • 4d2a230c5b feat: surface open opportunity need on villager field note admin 2026-08-08 16:18:39 +02:00
  • 8a7e6b12eb chore: add functions host config Rijad Zuzo 2026-08-04 12:43:41 +02:00
  • 35194912cc chore: tune Jajce presentation settings Rijad Zuzo 2026-08-04 12:43:30 +02:00
  • 2082773d31 feat: add nearby villager field notes Rijad Zuzo 2026-08-03 12:47:54 +02:00
  • ead75fca68 feat: add physical animal care delivery Rijad Zuzo 2026-07-31 00:19:41 +02:00
  • 7d410d8193 feat: add exact player context actions Rijad Zuzo 2026-07-30 23:27:46 +02:00
  • d950c3da68 feat: add paired goat care Rijad Zuzo 2026-07-30 23:03:15 +02:00
  • 5511c295a5 fix: harden cross-platform quality tooling Rijad Zuzo 2026-07-30 13:42:38 +02:00
  • e284d3774d fix: enforce storage and tooling invariants Rijad Zuzo 2026-07-30 13:00:59 +02:00
  • e3aa3440a2 feat: add deterministic goat routine Rijad Zuzo 2026-07-26 23:52:56 +02:00
  • f79c2bb630 feat: introduce identity-backed goat Rijad Zuzo 2026-07-26 22:26:00 +02:00
  • 1f09ebe6b6 feat: author discoverable forest edge Rijad Zuzo 2026-07-18 19:09:04 +02:00
  • 2719b0398b feat: derive resource visuals from state Rijad Zuzo 2026-07-17 18:39:14 +02:00
  • 04c5371b6b feat: author resource-aware riverbank grove Rijad Zuzo 2026-07-17 13:57:57 +02:00
  • 145b90eb97 feat: carve Jajce river into terrain Rijad Zuzo 2026-07-17 01:05:09 +02:00
  • 5356c34fd7 feat: index loaded resource discovery Rijad Zuzo 2026-07-17 00:34:30 +02:00
  • 2c88ed6ea8 feat: scale village queries and enrich Jajce center Rijad Zuzo 2026-07-16 23:51:08 +02:00
  • 4be72639d8 feat: establish simulation scaling baseline Rijad Zuzo 2026-07-16 13:07:01 +02:00
  • 4f88d15e12 feat: surface player routes for village needs Rijad Zuzo 2026-07-16 12:36:50 +02:00
  • d6e6a63048 feat: share village needs with helpers Rijad Zuzo 2026-07-16 12:13:54 +02:00
  • 0332c57a89 feat: let opportunity helpers act autonomously Rijad Zuzo 2026-07-16 10:58:48 +02:00
  • eaa15c076c feat: derive capable opportunity helpers Rijad Zuzo 2026-07-16 10:41:05 +02:00
  • 79dd503343 feat: add missing wood opportunities Rijad Zuzo 2026-07-16 01:50:19 +02:00
  • f82d9683de feat: package pantry crisis demo Rijad Zuzo 2026-07-16 00:37:59 +02:00
  • c23f6887c8 feat: make pantry crises visible in the world Rijad Zuzo 2026-07-14 23:54:22 +02:00
  • c722e32a88 feat: add knowledge-gated pantry opportunities Rijad Zuzo 2026-07-13 00:46:56 +02:00
  • 9fcf6a0a58 feat: add person history and trust reactions Rijad Zuzo 2026-07-12 11:42:10 +02:00
  • 99b8146f75 feat: add bounded npc memory retention Rijad Zuzo 2026-07-12 01:10:10 +02:00
  • 9a479ba182 feat: add provenance-aware npc communication Rijad Zuzo 2026-07-11 19:58:47 +02:00
  • 81409650df feat: add witnessed knowledge and wind ambience Rijad Zuzo 2026-07-11 11:27:40 +02:00
  • 2ed93de6d1 chore: install gut quality suite Rijad Zuzo 2026-07-10 15:59:46 +02:00
  • ce8f71082b refactor: clarify simulation ownership Rijad Zuzo 2026-07-10 11:02:11 +02:00
  • 0f7b12080e feat: define action completion costs Rijad Zuzo 2026-07-10 10:36:08 +02:00
  • 39989002ca feat: add stylized villager presentation Rijad Zuzo 2026-07-09 23:47:46 +02:00