Commit Graph

158 Commits

Author SHA1 Message Date
Rijad Zuzo fa04137a04 docs: define emergent world architecture 2026-08-12 19:57:02 +02:00
Rijad Zuzo 34428d836a perf: harden runtime for weaker hardware 2026-08-12 10:02:45 +02:00
Rijad Zuzo cd29da95e0 docs: codify entity systems pattern and record combat extensions 2026-08-12 00:19:48 +02:00
Rijad Zuzo 661d53f31a feat: shared creature root, enemy definitions, defend duty, and player downing 2026-08-12 00:16:48 +02:00
Rijad Zuzo 6de6d25bf5 docs: record combat, wolves, factions, and tribe war systems 2026-08-11 20:51:57 +02:00
Rijad Zuzo b62f7b86cc feat: add player sword combat, dash, and hostile wolf/raider visuals 2026-08-11 20:49:43 +02:00
Rijad Zuzo 292cdd9153 feat: add combat, wild wolves, factions, and tribe war motivation 2026-08-11 20:29:47 +02:00
Rijad Zuzo e359e5253a docs: record player-citizen loop, care needs, regrowth, and seasons 2026-08-11 00:46:00 +02:00
Rijad Zuzo e51cde57be feat: add cold-season scarcity that halves yields and pauses regrowth 2026-08-11 00:43:48 +02:00
Rijad Zuzo 549a365ab2 feat: regrow finite berry sources toward their authored cap 2026-08-11 00:40:13 +02:00
Rijad Zuzo 82e44a9f5d feat: add weak-villager and damaged-roof village needs 2026-08-11 00:32:22 +02:00
Rijad Zuzo 37f262fb84 feat: let the player live as a citizen with needs and carried inventory 2026-08-11 00:18:39 +02:00
Rijad Zuzo f72aa659d2 feat: let villagers witness and trust the player restock 2026-08-10 23:36:47 +02:00
Rijad Zuzo 9ed985d6a3 feat: surface inspected villager's open village need in field notes 2026-08-10 23:36:47 +02:00
Rijad Zuzo 8a7e6b12eb chore: add functions host config 2026-08-04 12:43:41 +02:00
Rijad Zuzo 35194912cc chore: tune Jajce presentation settings 2026-08-04 12:43:30 +02:00
Rijad Zuzo 2082773d31 feat: add nearby villager field notes 2026-08-03 12:47:54 +02:00
Rijad Zuzo ead75fca68 feat: add physical animal care delivery 2026-07-31 00:19:41 +02:00
Rijad Zuzo 7d410d8193 feat: add exact player context actions 2026-07-30 23:27:46 +02:00
Rijad Zuzo d950c3da68 feat: add paired goat care 2026-07-30 23:03:15 +02:00
Rijad Zuzo 5511c295a5 fix: harden cross-platform quality tooling 2026-07-30 13:42:38 +02:00
Rijad Zuzo e284d3774d fix: enforce storage and tooling invariants 2026-07-30 13:00:59 +02:00
Rijad Zuzo e3aa3440a2 feat: add deterministic goat routine 2026-07-26 23:52:56 +02:00
Rijad Zuzo f79c2bb630 feat: introduce identity-backed goat 2026-07-26 22:26:00 +02:00
Rijad Zuzo 1f09ebe6b6 feat: author discoverable forest edge 2026-07-18 19:09:04 +02:00
Rijad Zuzo 2719b0398b feat: derive resource visuals from state 2026-07-17 18:39:14 +02:00
Rijad Zuzo 04c5371b6b feat: author resource-aware riverbank grove 2026-07-17 13:57:57 +02:00
Rijad Zuzo 145b90eb97 feat: carve Jajce river into terrain 2026-07-17 01:05:09 +02:00
Rijad Zuzo 5356c34fd7 feat: index loaded resource discovery 2026-07-17 00:34:30 +02:00
Rijad Zuzo 2c88ed6ea8 feat: scale village queries and enrich Jajce center 2026-07-16 23:51:08 +02:00
Rijad Zuzo 4be72639d8 feat: establish simulation scaling baseline 2026-07-16 13:07:01 +02:00
Rijad Zuzo 4f88d15e12 feat: surface player routes for village needs 2026-07-16 12:36:50 +02:00
Rijad Zuzo d6e6a63048 feat: share village needs with helpers 2026-07-16 12:13:54 +02:00
Rijad Zuzo 0332c57a89 feat: let opportunity helpers act autonomously 2026-07-16 10:58:48 +02:00
Rijad Zuzo eaa15c076c feat: derive capable opportunity helpers 2026-07-16 10:41:05 +02:00
Rijad Zuzo 79dd503343 feat: add missing wood opportunities 2026-07-16 01:50:19 +02:00
Rijad Zuzo f82d9683de feat: package pantry crisis demo 2026-07-16 00:37:59 +02:00
Rijad Zuzo c23f6887c8 feat: make pantry crises visible in the world 2026-07-14 23:54:22 +02:00
Rijad Zuzo c722e32a88 feat: add knowledge-gated pantry opportunities 2026-07-13 00:46:56 +02:00
Rijad Zuzo 9fcf6a0a58 feat: add person history and trust reactions 2026-07-12 11:42:10 +02:00
Rijad Zuzo 99b8146f75 feat: add bounded npc memory retention 2026-07-12 01:10:10 +02:00
Rijad Zuzo 9a479ba182 feat: add provenance-aware npc communication 2026-07-11 19:58:47 +02:00
Rijad Zuzo 81409650df feat: add witnessed knowledge and wind ambience 2026-07-11 11:27:40 +02:00
Rijad Zuzo 2ed93de6d1 chore: install gut quality suite 2026-07-10 15:59:46 +02:00
Rijad Zuzo ce8f71082b refactor: clarify simulation ownership 2026-07-10 11:02:11 +02:00
Rijad Zuzo 0f7b12080e feat: define action completion costs 2026-07-10 10:36:08 +02:00
Rijad Zuzo 39989002ca feat: add stylized villager presentation 2026-07-09 23:47:46 +02:00
Rijad Zuzo 8419116008 chore: bootstrap Godot quality tools 2026-07-09 23:32:03 +02:00
Rijad Zuzo 5cbab527bf fix: enforce village resource invariants 2026-07-09 23:10:18 +02:00
admin d6520c426a feat: resource consumption rate display in village panel
Village panel now shows daily consumption rates alongside stockpiles (e.g. Food: 15 (-2/d), Wood: 7 (-1/d)). Rates are computed over a rolling 200-tick (~1 day) window by summing item_consumed economic events. The rate display only appears when non-zero, keeping the panel clean until actual consumption occurs. Closes the feedback loop: events show individual transfers, rates show aggregate trends.
2026-07-09 01:18:33 +02:00