82 lines
2.6 KiB
Plaintext
82 lines
2.6 KiB
Plaintext
[gd_scene load_steps=10 format=3]
|
|
|
|
[ext_resource type="Shader" path="res://world/jajce/materials/waterfall.gdshader" id="1_waterfall_shader"]
|
|
|
|
[sub_resource type="ShaderMaterial" id="ShaderMaterial_waterfall"]
|
|
shader = ExtResource("1_waterfall_shader")
|
|
|
|
[sub_resource type="QuadMesh" id="Mesh_waterfall_body"]
|
|
material = SubResource("ShaderMaterial_waterfall")
|
|
size = Vector2(10.8, 14)
|
|
subdivide_width = 18
|
|
subdivide_depth = 28
|
|
|
|
[sub_resource type="StandardMaterial3D" id="Material_rock_dark"]
|
|
albedo_color = Color(0.32, 0.36, 0.3, 1)
|
|
roughness = 1.0
|
|
|
|
[sub_resource type="StandardMaterial3D" id="Material_rock_moss"]
|
|
albedo_color = Color(0.3, 0.4, 0.23, 1)
|
|
roughness = 1.0
|
|
|
|
[sub_resource type="CylinderMesh" id="Mesh_cliff_side"]
|
|
material = SubResource("Material_rock_dark")
|
|
top_radius = 2.05
|
|
bottom_radius = 3.15
|
|
height = 14.5
|
|
radial_segments = 7
|
|
|
|
[sub_resource type="BoxMesh" id="Mesh_rock_lobe"]
|
|
material = SubResource("Material_rock_dark")
|
|
size = Vector3(4.8, 5.5, 3.4)
|
|
|
|
[sub_resource type="BoxMesh" id="Mesh_lip"]
|
|
material = SubResource("Material_rock_moss")
|
|
size = Vector3(11.6, 0.7, 3.2)
|
|
|
|
[node name="WaterfallBody" type="Node3D"]
|
|
position = Vector3(25, 8.9, -24)
|
|
|
|
[node name="RockFrame" type="Node3D" parent="."]
|
|
|
|
[node name="WestCliff" type="MeshInstance3D" parent="RockFrame"]
|
|
position = Vector3(-7.2, -0.45, -1)
|
|
rotation_degrees = Vector3(0, 8, -3)
|
|
mesh = SubResource("Mesh_cliff_side")
|
|
|
|
[node name="EastCliff" type="MeshInstance3D" parent="RockFrame"]
|
|
position = Vector3(7.2, -0.25, -1.2)
|
|
rotation_degrees = Vector3(0, -7, 4)
|
|
mesh = SubResource("Mesh_cliff_side")
|
|
|
|
[node name="WestCrownRock" type="MeshInstance3D" parent="RockFrame"]
|
|
position = Vector3(-5.0, 7.45, -1.25)
|
|
rotation_degrees = Vector3(8, -14, -11)
|
|
scale = Vector3(0.85, 0.62, 0.9)
|
|
mesh = SubResource("Mesh_rock_lobe")
|
|
|
|
[node name="EastCrownRock" type="MeshInstance3D" parent="RockFrame"]
|
|
position = Vector3(5.1, 7.55, -1.4)
|
|
rotation_degrees = Vector3(-6, 12, 9)
|
|
scale = Vector3(0.82, 0.6, 0.86)
|
|
mesh = SubResource("Mesh_rock_lobe")
|
|
|
|
[node name="WestLowerRock" type="MeshInstance3D" parent="RockFrame"]
|
|
position = Vector3(-5.9, -4.8, 0.1)
|
|
rotation_degrees = Vector3(7, 14, 12)
|
|
mesh = SubResource("Mesh_rock_lobe")
|
|
|
|
[node name="EastLowerRock" type="MeshInstance3D" parent="RockFrame"]
|
|
position = Vector3(6.0, -4.4, 0)
|
|
rotation_degrees = Vector3(-4, -12, -9)
|
|
mesh = SubResource("Mesh_rock_lobe")
|
|
|
|
[node name="RiverLip" type="MeshInstance3D" parent="RockFrame"]
|
|
position = Vector3(0, 7.05, 0.2)
|
|
mesh = SubResource("Mesh_lip")
|
|
|
|
[node name="FallingWater" type="MeshInstance3D" parent="."]
|
|
position = Vector3(0, 0, 1.05)
|
|
cast_shadow = 0
|
|
mesh = SubResource("Mesh_waterfall_body")
|