67 lines
2.3 KiB
Plaintext
67 lines
2.3 KiB
Plaintext
[gd_resource type="Terrain3DAssets" load_steps=14 format=3]
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[ext_resource type="Texture2D" path="res://terrain/jajce/textures/rock_albedo.png" id="1_rock"]
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[ext_resource type="Texture2D" path="res://terrain/jajce/textures/grass_albedo.png" id="2_grass"]
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[ext_resource type="Texture2D" path="res://terrain/jajce/textures/soil_albedo.png" id="3_soil"]
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[ext_resource type="Texture2D" path="res://terrain/jajce/textures/dirt_path_albedo.png" id="4_dirt"]
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[ext_resource type="Texture2D" path="res://terrain/jajce/textures/riverbank_stone_albedo.png" id="5_river"]
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[ext_resource type="Texture2D" path="res://terrain/jajce/textures/compacted_ground_albedo.png" id="6_compact"]
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[ext_resource type="Texture2D" path="res://terrain/jajce/textures/neutral_normal.png" id="7_normal"]
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[sub_resource type="Terrain3DTextureAsset" id="Texture_rock"]
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name = "Limestone"
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id = 0
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albedo_texture = ExtResource("1_rock")
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normal_texture = ExtResource("7_normal")
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normal_depth = 0.0
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uv_scale = 0.18
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detiling_rotation = 0.12
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[sub_resource type="Terrain3DTextureAsset" id="Texture_grass"]
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name = "Valley Grass"
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id = 1
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albedo_texture = ExtResource("2_grass")
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normal_texture = ExtResource("7_normal")
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normal_depth = 0.0
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uv_scale = 0.16
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detiling_rotation = 0.18
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[sub_resource type="Terrain3DTextureAsset" id="Texture_soil"]
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name = "Warm Soil"
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id = 2
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albedo_texture = ExtResource("3_soil")
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normal_texture = ExtResource("7_normal")
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normal_depth = 0.0
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uv_scale = 0.2
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detiling_rotation = 0.1
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[sub_resource type="Terrain3DTextureAsset" id="Texture_dirt"]
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name = "Dirt Path"
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id = 3
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albedo_texture = ExtResource("4_dirt")
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normal_texture = ExtResource("7_normal")
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normal_depth = 0.0
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uv_scale = 0.22
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detiling_rotation = 0.08
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[sub_resource type="Terrain3DTextureAsset" id="Texture_river"]
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name = "Riverbank Stone"
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id = 4
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albedo_texture = ExtResource("5_river")
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normal_texture = ExtResource("7_normal")
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normal_depth = 0.0
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uv_scale = 0.12
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detiling_rotation = 0.15
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[sub_resource type="Terrain3DTextureAsset" id="Texture_compact"]
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name = "Compacted Ground"
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id = 5
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albedo_texture = ExtResource("6_compact")
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normal_texture = ExtResource("7_normal")
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normal_depth = 0.0
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uv_scale = 0.2
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detiling_rotation = 0.08
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[resource]
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texture_list = Array[Terrain3DTextureAsset]([SubResource("Texture_rock"), SubResource("Texture_grass"), SubResource("Texture_soil"), SubResource("Texture_dirt"), SubResource("Texture_river"), SubResource("Texture_compact")])
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