admin c6033b63fb feat: authoritative extraction from ResourceNode on task completion
Phase 3 of ResourceNode migration:
- Add apply_resource_delta to SimVillage for clean resource changes
- Extract from reserved ResourceNode on task completion instead of
  hard-coded apply_npc_task for gather_food/gather_wood
- Detect depleted/unavailable targets on arrival and replan
2026-07-03 18:32:34 +02:00
S
Description
No description provided
90 MiB
Languages
GDScript 94.6%
GDShader 1.7%
Python 1.7%
C# 0.8%
PowerShell 0.7%
Other 0.5%