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admin
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2026-05-19
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admin/gamedev-the-steward
2026-09-05 20:56:17 +00:00
4ff8858b19
feat(characters): add modular woodland traveler kit
admin
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admin/gamedev-the-steward
2026-09-05 18:40:42 +00:00
70ee6feddf
chore(godot): finalize sky import and project settings
ec16e2f2ca
feat(environment): add painterly skies and living meadows
7899d36f03
feat(foliage): add recovering grass trails and bush contact
da3bed67a0
feat(art): add storybook meadow and woodland villagers
Compare 4 commits »
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admin/gamedev-the-steward
2026-09-04 13:48:26 +00:00
6aae41d36f
docs: add graph-backed agent guide
52307f1306
feat: integrate regional caravan persistence
Compare 2 commits »
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admin/gamedev-the-steward
2026-08-16 14:53:38 +00:00
49c5bda651
merge: integrate remote player quest slices
46b872018a
chore: normalize scene and material resources
9872b986b6
docs: add current developer feature index
149e043f86
docs: update regional integration status
6523fc28b8
chore: normalize regional project files
Compare 50 commits »
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admin/gamedev-the-steward
2026-08-08 22:19:44 +00:00
a46f07a1b8
docs: capture the embodied player citizen slices in plans and schema
0936ae6450
feat: let the player talk to villagers and accept or decline personal requests
5e6c963d23
feat: give the player a real carried inventory and deposit transactions
9678526c5a
feat: give the player embodied hunger, energy, and starvation death
21b2eb06da
docs: capture player standing and quest system in plans and schema
Compare 10 commits »
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admin/gamedev-the-steward
2026-08-04 10:52:28 +00:00
8a7e6b12eb
chore: add functions host config
35194912cc
chore: tune Jajce presentation settings
2082773d31
feat: add nearby villager field notes
ead75fca68
feat: add physical animal care delivery
7d410d8193
feat: add exact player context actions
Compare 35 commits »
admin
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admin/gamedev-the-steward
2026-07-08 23:18:38 +00:00
d6520c426a
feat: resource consumption rate display in village panel
admin
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admin/gamedev-the-steward
2026-07-08 22:26:02 +00:00
6981c7e9bc
feat: simulation speed control with bracket keys
admin
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admin/gamedev-the-steward
2026-07-08 22:23:06 +00:00
4b5fc858f8
feat: NPC mourning behavior on housemate death
admin
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admin/gamedev-the-steward
2026-07-08 22:19:23 +00:00
8a955f3c29
feat: profession-based staggered daily schedules
admin
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admin/gamedev-the-steward
2026-07-08 22:16:58 +00:00
2c3890502a
feat: wood consumption for patrol and study
admin
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admin/gamedev-the-steward
2026-07-08 22:09:55 +00:00
595d67724f
feat: runtime familiarity from shared work and utility exposure
admin
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admin/gamedev-the-steward
2026-07-08 22:03:25 +00:00
fce5c533fe
feat: seed household familiarity from shared home proximity
admin
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admin/gamedev-the-steward
2026-07-08 19:22:49 +00:00
8094975094
feat: resource depletion events and village event feed
admin
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admin/gamedev-the-steward
2026-07-08 17:02:19 +00:00
8a1913c5ae
feat: structured narrative event feed with per-NPC inspector timeline
admin
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admin/gamedev-the-steward
2026-07-08 16:55:57 +00:00
c61d286005
feat: wood inventory, carrying, and woodpile storage
admin
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admin/gamedev-the-steward
2026-07-08 16:49:30 +00:00
5ea83b06ed
feat: directional wind breeze and painted-terrain Ghibli styling
ae0b3dbf89
chore: add wind stroke shader uid sidecar
Compare 2 commits »
admin
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admin/gamedev-the-steward
2026-07-08 16:44:11 +00:00
7aa5c1c979
feat: starvation balance rework and Ghibli wind-stroke visuals
6008b1023e
chore: update terrain assets with Godot UIDs and foliage mesh
Compare 2 commits »
admin
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admin/gamedev-the-steward
2026-07-08 16:32:13 +00:00
adedf28417
feat: assign NPC home positions near village houses
admin
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admin/gamedev-the-steward
2026-07-08 16:04:11 +00:00
cab732a977
feat: sync visual day-night cycle with simulation clock
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