-
4ff8858b19
feat(characters): add modular woodland traveler kit
main
Rijad Zuzo
2026-09-05 22:54:54 +02:00
-
70ee6feddf
chore(godot): finalize sky import and project settings
Rijad Zuzo
2026-09-05 20:40:33 +02:00
-
ec16e2f2ca
feat(environment): add painterly skies and living meadows
Rijad Zuzo
2026-09-05 20:27:09 +02:00
-
7899d36f03
feat(foliage): add recovering grass trails and bush contact
Rijad Zuzo
2026-09-05 19:30:46 +02:00
-
da3bed67a0
feat(art): add storybook meadow and woodland villagers
Rijad Zuzo
2026-09-05 18:56:44 +02:00
-
6aae41d36f
docs: add graph-backed agent guide
Rijad Zuzo
2026-08-31 00:09:36 +02:00
-
52307f1306
feat: integrate regional caravan persistence
Rijad Zuzo
2026-08-23 17:20:41 +02:00
-
49c5bda651
merge: integrate remote player quest slices
Rijad Zuzo
2026-08-16 16:53:30 +02:00
-
-
46b872018a
chore: normalize scene and material resources
Rijad Zuzo
2026-08-13 08:57:10 +02:00
-
9872b986b6
docs: add current developer feature index
Rijad Zuzo
2026-08-13 00:26:55 +02:00
-
149e043f86
docs: update regional integration status
Rijad Zuzo
2026-08-13 00:11:44 +02:00
-
6523fc28b8
chore: normalize regional project files
Rijad Zuzo
2026-08-13 00:08:47 +02:00
-
b3b98c6456
feat: unify authored activity commands
Rijad Zuzo
2026-08-13 00:08:30 +02:00
-
e5aecee0de
feat: plan bounded event history rollups
Rijad Zuzo
2026-08-12 22:59:59 +02:00
-
98212b5a11
feat: persist regional chunks atomically
Rijad Zuzo
2026-08-12 22:29:58 +02:00
-
af77bbbe65
feat: plan typed action effects
Rijad Zuzo
2026-08-12 22:29:46 +02:00
-
88e974eff0
feat: author world events and social effects
Rijad Zuzo
2026-08-12 22:10:59 +02:00
-
fa0e588d1c
feat: project catalog interaction offers
Rijad Zuzo
2026-08-12 22:09:42 +02:00
-
e85ee27395
feat: chunk regional simulation state
Rijad Zuzo
2026-08-12 22:02:40 +02:00
-
acffe6aa0f
refactor: scope active world targets
Rijad Zuzo
2026-08-12 21:58:52 +02:00
-
d12e9515fb
feat: author emergent situations and dialogue
Rijad Zuzo
2026-08-12 21:58:12 +02:00
-
14120115d4
docs: define regional simulation contract
Rijad Zuzo
2026-08-12 21:41:47 +02:00
-
bf4bf73675
refactor: separate content from presentation assets
Rijad Zuzo
2026-08-12 21:41:33 +02:00
-
5a70aaaded
perf: benchmark regional simulation scale
Rijad Zuzo
2026-08-12 21:38:10 +02:00
-
5cf5cfa1db
feat: simulate authoritative caravan travel
Rijad Zuzo
2026-08-12 21:37:51 +02:00
-
7c0f02a5cf
feat: bound active regional presentation
Rijad Zuzo
2026-08-12 21:22:10 +02:00
-
c5978a9807
feat: define regional world state
Rijad Zuzo
2026-08-12 21:22:04 +02:00
-
8707942c75
refactor: unify animal content packs
Rijad Zuzo
2026-08-12 21:19:04 +02:00
-
f8734422a0
feat: add playable generated dialogue mode
Rijad Zuzo
2026-08-12 21:16:15 +02:00
-
6b50580598
feat: deliver emergent Jajce commitments
Rijad Zuzo
2026-08-12 21:15:58 +02:00
-
dc0f59fcf0
feat: route resources through typed content
Rijad Zuzo
2026-08-12 20:51:01 +02:00
-
4e4ae1a969
feat: define reusable animal archetypes
Rijad Zuzo
2026-08-12 20:50:52 +02:00
-
d5eb2b81f9
feat: add deterministic regional scheduler
Rijad Zuzo
2026-08-12 20:50:44 +02:00
-
809e7c008d
feat: spawn enemies from reusable definitions
Rijad Zuzo
2026-08-12 20:34:55 +02:00
-
41b37a4962
feat: plan deterministic generated conversations
Rijad Zuzo
2026-08-12 20:32:53 +02:00
-
4b58c534d0
feat: generate world-backed situations and commitments
Rijad Zuzo
2026-08-12 20:30:50 +02:00
-
6851e15f77
fix: preserve deterministic decisions across saves
Rijad Zuzo
2026-08-12 20:30:21 +02:00
-
ed7236257a
feat: generalize social memory and relationships
Rijad Zuzo
2026-08-12 20:23:17 +02:00
-
dd0fc7542c
feat: define authoritative action effects
Rijad Zuzo
2026-08-12 20:21:14 +02:00
-
e27fc1a5c8
perf: index simulation event history
Rijad Zuzo
2026-08-12 20:14:57 +02:00
-
c218909649
refactor: route core definitions through content catalog
Rijad Zuzo
2026-08-12 20:13:50 +02:00
-
758d240438
feat: vendor dialogue manager v3
Rijad Zuzo
2026-08-12 20:10:54 +02:00
-
ea00f60165
feat: add emergent world foundations
Rijad Zuzo
2026-08-12 20:06:51 +02:00
-
fa04137a04
docs: define emergent world architecture
Rijad Zuzo
2026-08-12 19:57:02 +02:00
-
34428d836a
perf: harden runtime for weaker hardware
Rijad Zuzo
2026-08-12 10:02:45 +02:00
-
cd29da95e0
docs: codify entity systems pattern and record combat extensions
Rijad Zuzo
2026-08-12 00:19:48 +02:00
-
661d53f31a
feat: shared creature root, enemy definitions, defend duty, and player downing
Rijad Zuzo
2026-08-12 00:16:48 +02:00
-
6de6d25bf5
docs: record combat, wolves, factions, and tribe war systems
Rijad Zuzo
2026-08-11 20:51:57 +02:00
-
b62f7b86cc
feat: add player sword combat, dash, and hostile wolf/raider visuals
Rijad Zuzo
2026-08-11 20:49:43 +02:00
-
292cdd9153
feat: add combat, wild wolves, factions, and tribe war motivation
Rijad Zuzo
2026-08-11 20:29:47 +02:00
-
e359e5253a
docs: record player-citizen loop, care needs, regrowth, and seasons
Rijad Zuzo
2026-08-11 00:46:00 +02:00
-
e51cde57be
feat: add cold-season scarcity that halves yields and pauses regrowth
Rijad Zuzo
2026-08-11 00:43:48 +02:00
-
549a365ab2
feat: regrow finite berry sources toward their authored cap
Rijad Zuzo
2026-08-11 00:40:13 +02:00
-
82e44a9f5d
feat: add weak-villager and damaged-roof village needs
Rijad Zuzo
2026-08-11 00:32:22 +02:00
-
37f262fb84
feat: let the player live as a citizen with needs and carried inventory
Rijad Zuzo
2026-08-11 00:18:39 +02:00
-
f72aa659d2
feat: let villagers witness and trust the player restock
Rijad Zuzo
2026-08-10 23:36:47 +02:00
-
9ed985d6a3
feat: surface inspected villager's open village need in field notes
Rijad Zuzo
2026-08-10 23:36:47 +02:00
-
a46f07a1b8
docs: capture the embodied player citizen slices in plans and schema
admin
2026-08-09 00:11:54 +02:00
-
0936ae6450
feat: let the player talk to villagers and accept or decline personal requests
admin
2026-08-09 00:10:36 +02:00
-
5e6c963d23
feat: give the player a real carried inventory and deposit transactions
admin
2026-08-08 23:59:19 +02:00
-
9678526c5a
feat: give the player embodied hunger, energy, and starvation death
admin
2026-08-08 23:38:50 +02:00
-
21b2eb06da
docs: capture player standing and quest system in plans and schema
admin
2026-08-08 20:50:59 +02:00
-
3b6e35ba6d
feat: let trusted villagers ask the player directly as standing grows
admin
2026-08-08 20:35:07 +02:00
-
6cdeea6e46
feat: generate animal-care quests and render them in the journal
admin
2026-08-08 20:27:59 +02:00
-
089fef9968
feat: surface player standing and quest journal in the village HUD
admin
2026-08-08 17:48:13 +02:00
-
9e6a6afcf5
feat: add player standing and quest generation from village needs
admin
2026-08-08 17:44:27 +02:00
-
4d2a230c5b
feat: surface open opportunity need on villager field note
admin
2026-08-08 16:18:39 +02:00
-
-
8a7e6b12eb
chore: add functions host config
Rijad Zuzo
2026-08-04 12:43:41 +02:00
-
35194912cc
chore: tune Jajce presentation settings
Rijad Zuzo
2026-08-04 12:43:30 +02:00
-
2082773d31
feat: add nearby villager field notes
Rijad Zuzo
2026-08-03 12:47:54 +02:00
-
ead75fca68
feat: add physical animal care delivery
Rijad Zuzo
2026-07-31 00:19:41 +02:00
-
7d410d8193
feat: add exact player context actions
Rijad Zuzo
2026-07-30 23:27:46 +02:00
-
d950c3da68
feat: add paired goat care
Rijad Zuzo
2026-07-30 23:03:15 +02:00
-
5511c295a5
fix: harden cross-platform quality tooling
Rijad Zuzo
2026-07-30 13:42:38 +02:00
-
e284d3774d
fix: enforce storage and tooling invariants
Rijad Zuzo
2026-07-30 13:00:59 +02:00
-
e3aa3440a2
feat: add deterministic goat routine
Rijad Zuzo
2026-07-26 23:52:56 +02:00
-
f79c2bb630
feat: introduce identity-backed goat
Rijad Zuzo
2026-07-26 22:26:00 +02:00
-
1f09ebe6b6
feat: author discoverable forest edge
Rijad Zuzo
2026-07-18 19:09:04 +02:00
-
2719b0398b
feat: derive resource visuals from state
Rijad Zuzo
2026-07-17 18:39:14 +02:00
-
04c5371b6b
feat: author resource-aware riverbank grove
Rijad Zuzo
2026-07-17 13:57:57 +02:00
-
145b90eb97
feat: carve Jajce river into terrain
Rijad Zuzo
2026-07-17 01:05:09 +02:00
-
5356c34fd7
feat: index loaded resource discovery
Rijad Zuzo
2026-07-17 00:34:30 +02:00
-
2c88ed6ea8
feat: scale village queries and enrich Jajce center
Rijad Zuzo
2026-07-16 23:51:08 +02:00
-
4be72639d8
feat: establish simulation scaling baseline
Rijad Zuzo
2026-07-16 13:07:01 +02:00
-
4f88d15e12
feat: surface player routes for village needs
Rijad Zuzo
2026-07-16 12:36:50 +02:00
-
d6e6a63048
feat: share village needs with helpers
Rijad Zuzo
2026-07-16 12:13:54 +02:00
-
0332c57a89
feat: let opportunity helpers act autonomously
Rijad Zuzo
2026-07-16 10:58:48 +02:00
-
eaa15c076c
feat: derive capable opportunity helpers
Rijad Zuzo
2026-07-16 10:41:05 +02:00
-
79dd503343
feat: add missing wood opportunities
Rijad Zuzo
2026-07-16 01:50:19 +02:00
-
f82d9683de
feat: package pantry crisis demo
Rijad Zuzo
2026-07-16 00:37:59 +02:00
-
c23f6887c8
feat: make pantry crises visible in the world
Rijad Zuzo
2026-07-14 23:54:22 +02:00
-
c722e32a88
feat: add knowledge-gated pantry opportunities
Rijad Zuzo
2026-07-13 00:46:56 +02:00
-
9fcf6a0a58
feat: add person history and trust reactions
Rijad Zuzo
2026-07-12 11:42:10 +02:00
-
99b8146f75
feat: add bounded npc memory retention
Rijad Zuzo
2026-07-12 01:10:10 +02:00
-
9a479ba182
feat: add provenance-aware npc communication
Rijad Zuzo
2026-07-11 19:58:47 +02:00
-
81409650df
feat: add witnessed knowledge and wind ambience
Rijad Zuzo
2026-07-11 11:27:40 +02:00
-
2ed93de6d1
chore: install gut quality suite
Rijad Zuzo
2026-07-10 15:59:46 +02:00
-
ce8f71082b
refactor: clarify simulation ownership
Rijad Zuzo
2026-07-10 11:02:11 +02:00
-
0f7b12080e
feat: define action completion costs
Rijad Zuzo
2026-07-10 10:36:08 +02:00
-
39989002ca
feat: add stylized villager presentation
Rijad Zuzo
2026-07-09 23:47:46 +02:00